---
tags: [chapter, arc-placeholder, level-placeholder, type-placeholder]
chapter: N
arc: "Arc N: Name"
level: "X-Y"
duration: "N sessions"
prerequisites: "[[Chapter NN — Name|Previous Chapter]] completed — describe what is needed"
next-chapter: "[[Chapter NN — Name|Next Chapter]]"
---

# Chapter N: Title

> **Level:** X-Y
> **Type:** Type / Type
> **Location:** [[Location Name]]
> **Arc:** Arc N — Name

---

## The Pitch

A compelling paragraph describing what happens in this chapter. Include read-aloud text if appropriate.

---

## Narrative Purpose

This chapter delivers:
1. **Thing one** — description.
2. **Thing two** — description.
3. **Thing three** — description.
4. **Thing four** — description.
5. **Thing five** — description.

---

## Requirements to Start

| Requirement | How to Satisfy |
|-------------|----------------|
| Prerequisite one | From previous chapter or equivalent |
| Prerequisite two | From exploration, NPC, or discovery |

## Requirements to Complete

| Requirement | How It's Tested |
|-------------|-----------------|
| Completion one | Skill check, combat, or roleplay |
| Completion two | Skill check, combat, or roleplay |

---

## Act 1: Name (N sessions)

### Scene: Scene Name

Description of the scene, including mechanics, DCs, and read-aloud text.

**Encounter: Name**
- Stats suggestion
- Behavior and tactics
- Information known (if communicated with)

### Scene: Another Scene

---

## Act 2: Name (N sessions)

### Scene: Scene Name

---

## Act 3: Name (N sessions)

### Scene: Scene Name

---

## Act 4: Name (narrative wrap-up)

### Scene: Scene Name

Read aloud:

> *Compelling closing narration.*

**Transition:** What leads to the next chapter.

---

## Key NPCs

### NPC Name
- **Stats:** Suggested stat block
- **Appearance:** Brief description
- **Personality:** Traits and motivation
- **Wants:** Goals
- **Secret:** Hidden information
- **Can become:** Future role (ally, enemy, tragic figure)

---

## Rewards

| Reward | Source |
|--------|--------|
| Reward name | Source |

---

## Timeline Hooks to Plant

- Foreshadowing bullet one
- Foreshadowing bullet two

---

## DM Notes

### Scaling
- For 3 players: adjust encounters
- For 5+ players: adjust encounters

### Pacing
Notes on keeping the chapter moving.

### Failure States
- **Failure one:** What happens and recovery path.
- **Failure two:** What happens and recovery path.

---

## Related
- [[Adventure Summary]] — Original adventure summary
- [[Location]] — Location details
- [[Faction]] — Related faction
- [[Campaign Core]] — Rules reference
- [[Chapter NN — Previous]] — Previous chapter
- [[Chapter NN — Next]] — Next chapter
- [[Story Trajectory]] — Full campaign arc

---

## Tags
#chapter #level-x-y #type #arc-n #dm-notes
